Role:
Level/Gameplay Design
Genre:
Multiplayer/FPS
Timeline:
Ongoing
Team Size:
Solo
Level/Tech Design
FPS
4 Weeks
Level/Narrative Design
Survival
7 Weeks
17
Narrative/Generalist Design
Puzzle
13
Level Design
Action
2 Weeks
4
Level/Audio/Narrative Design
Product Owner Narrative/Generalist Design